Blender 3d Texturing Tutorials

14
Jul/11
0

blender 3d texturing tutorials

Tutorial Head Test Texture – Blender 3D


Blender For Dummies


Blender For Dummies

$5.93

So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck. It’s all in Blender For Dummies, including Blender software on the bonus DVD. Because there’s a lot to learn about Blender, you’ll be glad this book takes it step by step. First, you’ll le…


Texturing


Texturing

$42.86

Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures


LightWave V9 Texturing [With CDROM]


LightWave V9 Texturing [With CDROM]

$33.98

LightWave v9 Texturing takes you behind the fine art of surfacing your 3D objects using LightWave 3D. Because many artists find texturing and prepping objects for texturing intimidating or confusing, this book breaks down the process and makes it easier to understand by guiding you through LightWave’s powerful surfacing toolset and a number of helpful tutorials. LightWave v9 Texturing also demonstrates how easy it is to create surfaces using LightWave’s new, powerful node-based shading system.With this book go beyond texturing theory to find out what makes a great realistic texture; learn how to build textures using both LightWave’s classic layer system and the new Node Editor; discover how to unwrap and edit UV maps; find out how to create a variety of surfaces through a series of tutorials; enhance your surfaces with gradients, image maps, and procedural textures.


3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation


3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

$23.98

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com’s Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the ‘why’ in addition to the ‘how.’ Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models. *Teaches the basics and principles behind creating 3D art with these tips and techniques that cover everything from texturing to painting and scripting to rendering *Filled with 30 print and video tutorials for written by Ami Chopine of GeekAtPlay.com and featuring new models from Daz3d.com *Companion website includes models, animations, video tutorials, links, and more


Texturing Concepts & Techniques, 1st Edition


Texturing Concepts & Techniques, 1st Edition

$54.95

Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures using the popular 3ds max TM , Maya ® , and LightWave 3D ® programs. It describes the theory behind many aspects of the software, to give artists a deeper understanding of the technology, and its past, present, and future. It helps readers understand the limitations that 3D animation places on creating quality imagery, and details the artistic techniques behind creating convincing textures, not just realistic or photorealistic ones. The tutorials and techniques included throughout the book don’t just show users how to recreate a texture, but take them deep into the tools of the programs to help them really understand how and why they work. After working through the tutorials, users will be able to take their skills to the next level and create their own stunning textures!


LightWave 3D 8 Cartoon Character Creation: Modeling & Texturing [With CDROM]


LightWave 3D 8 Cartoon Character Creation: Modeling & Texturing [With CDROM]

$26.98

Companion CD included with all the featured third-party plug-ins and more Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D 8] Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters.Find out how to configure LightWave 3D for character creation, and learn the necessary steps of the character concept, design, and planning stages; discover multiple methods for modeling characters and clothing using subdivision patches; understand the techniques for creating complex UV mapping; learn about surface attributes and surfacing characters; enhance the appearance of your characters through the use of gradients and procedural textures; explore a variety of techniques for creating image maps and applying them to your characters.


3D for iPhone Apps with Blender and SIO2


3D for iPhone Apps with Blender and SIO2

$26.99

Create exciting, interactive 3D apps for the iPhone and iPod Touch. What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you’re coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender’s WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.:; Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch; Walks you through a series of tutorials that you can use as starting points for your own creations; Provides enough information on the iPhone software developer kit (SDK) to get you started quickly; Covers Blender’s physics simulation library, Bullet, and Blender’s robust collision functionality. Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.


The Dark Side of Game Texturing [With CDROM]


The Dark Side of Game Texturing [With CDROM]

$33.98

Charred ruins, bullet holes, rusted metal – if you’re a fan of 3D first-person-shooter games, then you’re familiar with those amazing, ominous textures that draw you into your character’s surroundings. Get ready to analyze – and re-create – the textures and graphics used in these games. All you need is a decent PC, Photoshop, and a digital camera. Once you learn how to create the textures within this book, you can create any texture for any game. Not a born artist? That’s okay. You’ll learn how to let Photoshop do most of the work. Begin with texturing basics, including pixel sizes, color modes, and alpha channels. Then jump right into hearty texture tutorials as you create everything from sci-fi backgrounds and molten lava to medieval castle walls and dragon skin. If you’re ready to travel to the grim back alleys of your imagination, then you’re ready for "The Dark Side of Game Texturing."


The Blender Gamekit: Interactive 3D for Artists [With CDROM]


The Blender Gamekit: Interactive 3D for Artists [With CDROM]

$33.98

Blender is an immensely popular 3D graphics creation suite. It is a complex program, with a complicated interface, and users need a guidebook, particularly for the more advanced tasks like game creation. Blender is the first 3D package to integrate a game engine as well as tools for editing game-logic and creating interactive animation. The Blender GameKit, 2nd Edition is the official guide for 3D artists, animators, and game designers interested in exploring this part of Blender. This completely revised, full-color edition covers Blender 2.48, including all contributions from the Open Game Yo Frankie project. The Blender GameKit starts with an extensive section explaining the basic concepts of 3D design and offering a full introduction to the Blender interface. Through step-by-step tutorials, the book shows how to create models, add motion to them, and turn them into simple games. Experienced 3D artists will appreciate the more complex game demos, the character animation tutorials, the introduction to Python, a tutorial with the Frankie character, and the advanced reference section. The CD contains several playable and editable Blender game demos, created by renowned artists from the Blender community; all the files needed for the tutorials; and Blender 2.48 for all platforms.


The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender [With CDROM]


The Essential Blender: Guide to 3D Creation with the Open Source Suite Blender [With CDROM]

$29.98

Blender is a free and open source 3D creation suite that is a real alternative to commercially available 3D design software. A cross-platform software package with millions of downloads annually, Blender is now one of the world’s most popular 3D design tools. Although Blender is free, it’s intended for design professionals and others motivated to become 3D artists. The Essential Blender will provide you with the knowledge you need to help integrate Blender into your work and begin to master its powerful creation tools. If you’ve never tried 3D design before, an introductory chapter will familiarize you with relevant terminology and concepts. If you’re already experienced with commercial 3D software, "The Essential Blender" will get you up to speed with Blender quickly. After a tour of Blender’s 3D modeling, animation, and rendering capabilities, you’ll learn how best to use Blender for these tasks: Object manipulation and animation Mesh and sculpt modeling and shape animation Materials and texturing (including UV unwrapping) Lighting and rendering Particle animation Character rigging and animation Node-based composition The book is modular in its approach, with each topic addressed independently and accompanied by hands-on tutorial sections. The combined expertise of key members of the Blender community, coupled with the experience of editor Roland Hess, bring you "The Essential Blender"-the definitive guide to Blender. You’ll find a wealth of 3D design information inside that will help you to unlock your artistic potential and get the most out of Blender. Includes a Complete Version of Blender 2.44 on the CD-ROM. Covers Windows, Mac OS X, Linux (x86 and PowerPe, Solaris, FreeBSD, and IRIX.


Mastering Blender


Mastering Blender

$39.99

Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it.  This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender’s modeling, texturing, animation, and visual effects tools in a professional environment. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Blender For Dummies - Book


Blender For Dummies – Book

$34.99

So youve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. Youre in luck! Its all in Blender For Dummies, including Blender software on the bonus DVD. Because theres a lot to learn about Blender, youll be glad this book takes it step by step. First, youll learn to install Blender 2.48 and think the Blender way. Then youll start creating 3D objects and setting them in motion with animations and rigging. Soon youll be texturing with Blender, rendering with Blender, and sharing your creations. Youl


The Dark Side of Game Texturing, 1st Edition


The Dark Side of Game Texturing, 1st Edition

$39.99

A perfect and direct starting point for a beginner game texture artist! “The Dark Side of Game Texturing” is also an excellent reference for intermediate artists, or for those who want to further their digital art skills. Learn how to create game textures similar to the eerie, sinister, and ominous textures seen in great video games like Quake, Unreal, Half-Life, and Return to Castle Wolfenstein. “The Dark Side Of Game Texturing” features a plethora of dynamic, full color, step-by-step texturing tutorials that reflect the nature of those games and more including military, fantasy, medieval, and sci-fi. You’ll learn how to create decals like bullet holes, blast marks, signs, and more. Sprites such as lightning, fires, and explosions are also covered. Focusing on a topic rarely covered in other 3D graphics books, this is an ultimate hands-on guide to creating totally cool game textures that directly reflect the nature of many recently released video games.


Blender Foundations


Blender Foundations

$27.99

Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, “Blender Foundations” covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums. Thank you for your interest in Blender Foundations . Focal Press is proud to publish titles that serve the Blender community. Blender Foundations covers the current version of Blender 2.5 and the forthcoming 2.6. Although this book is not affiliated with The Blender Foundation, we recommend that you visit www.blender.org to learn more about the latest on Blender. A practical, project oriented title on creating high quality 3D art for FREE. Blender is free, Open Source software, which makes it ideal for new users wanting to try 3D with little investment, animation studios looking to increase their capabilities and educational institutions with limited resources in their art departments. Blender Foundations offers techniques and tools for the complete Blender workflow, demonstrating a real-world project from start to finish. Hands-on insight is even further applied with the companion website which includes source files at all stages so transitioning users can pick and choose via tool/chapter what they want to explore.


Blender 3D Architecture, Buildings, and Scenery


Blender 3D Architecture, Buildings, and Scenery

$54.98

DETAIL This book will show you how to create realistic architectural models in Blender. Blender is an open-source 3D animation program released as free software. It can be used for modeling, texturing, skinning, animating, and so on. It runs on all the important operating systems (including Windows, Mac, and Linux). You can create natural scenery, landscapes, plants, various weather conditions, environmental factors, building materials such as wood, metal, brick, and more. You will also learn how to add people to different scenes as well as other objects to an already existing photograph or a video making it easier to increase its realism. You will see how to use the final models to create simpler scenes for use in 3D games, where real-time rendering is necessary. You will also see how to use them to create the sets for animated movies. Approach The book consists of a lot of exciting examples, which are shaped using the various features of Blender. It consists of step-by-step instructions leading you to realistic models of buildings, landscapes, and more. A collection of amazing screenshots will add up excitement to your learning experience. You can build realistic 3D models that can be used while creating different animation projects. The printed version of the book is in Black and white, but a full color version of the images is available along with the code download. You will surely be happy to see the ebook version in full color as well., /p>


Blender For Dummies


Blender For Dummies

$22.99

So you’ve heard about Blender, the free 3D animation software. You really want to know more about the features of Blender, where to get it, and how to use it. You’re in luck! It’s all in Blender For Dummies , including Blender software on the bonus DVD. Because there’s a lot to learn about Blender, you’ll be glad this book takes it step by step. First, you’ll learn to install Blender 2.48 and think the Blender way. Then you’ll start creating 3D objects and setting them in motion with animations and rigging. Soon you’ll be texturing with Blender, rendering with Blender, and sharing your creations. You’ll learn how to::; Create almost anything with meshes, save time with the Mirror modifier, and use Blender’s secret weapon, Dupliverts; Understand texture mapping, know when to use which type of lamp, and use radiosity in animation; Work with curves and surfaces, and add color, shades, texture, and reflections; Rig your characters for animation with shape keys, hooks, and armatures, and understand kinematics; Navigate in three dimensions; Make your animations more believable, and let Blender do the animating for you; Use the video sequence editor; Export, render, composite, and edit for output. You’ll even get tips on common problems new Blender users face and how to avoid them. Blender For Dummies will have you creating eye-popping 3D animations before you know it!. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


Mastering Blender [With CDROM]


Mastering Blender [With CDROM]

$42.98

Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender’s modeling, texturing, animation, and visual effects tools in a professional environment.


Blender 3D 2.49 Incredible Machines


Blender 3D 2.49 Incredible Machines

$44.54

Blender 3D 2.49 Incredible Machines


3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software


3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software

$30.48

Learn to create 3D animated characters, game environments, and particle collisions to include inside your own game on the iPhone and iPod Touch using the open-source Blender and SIO2 game engine. "3D for iPhone Apps with Blender and SIO2" takes a narrow but deep approach for Mac users to carry out the tutorials on their own and create 3D content using the iPhone SDK. Whether you’re an iPhone application developer wanting to create 3D content, or a Blender artist wanting to create a 3D game on the iPhone, this book is for you. It focuses on conveying just enough background information on Xcode and other iPhone SDK-specific material, and introduces the necessary concepts as they are needed to complete tutorials creating 3D interactive content. The book is the perfect bridge to iPhone development for people who are mainly interested in 3D. This book offers a pipeline for creating 3D assets for the iPhone and iPod Touch in a WYSIWYG manner using Blender, which can significantly simplify the creation of 3D interactive content. Use of Blender’s physics simulation library, Bullet, is also enabled by this pipeline, giving users relatively easy access to advanced physics and collision functionality.


Texturing and Modeling


Texturing and Modeling

$95.95

The third edition of this classic tutorial and reference on procedural texturing and modeling is thoroughly updated to meet the needs of today's 3D graphics professionals and students. New for this edition are chapters devoted to real-time issues, cellular texturing, geometric instancing, hardware acceleration, futuristic environments, and virtual universes. In addition, the familiar authoritative chapters on which readers have come to rely contain all-new material covering L-systems, particle systems, scene graphs, spot geometry, bump mapping, cloud modeling, and noise improvements. There are many new spectacular color images to enjoy, especially in this edition's full-color format. As in the previous editions, the authors, who are the creators of the methods they discuss, provide extensive, practical explanations of widely accepted techniques as well as insights into designing new ones. New to the third edition are chapters by two well-known contributors: Bill Mark of NVIDIA and John Hart of the University of Illinois at Urbana-Champaign on state-of-the-art topics not covered in former editions. An accompanying Web site (www.texturingandmodeling.com) contains all of the book's sample code in C code segments (all updated to the ANSI C Standard) or in RenderMan shading language, plus files of many magnificent full-color illustrations. No other book on the market contains the breadth of theoretical and practical information necessary for applying procedural methods. More than ever, Texturing & Modeling remains the chosen resource for professionals and advanced students in computer graphics and animation.


Blender Foundations: The Essential Guide to Learning Blender 2.6


Blender Foundations: The Essential Guide to Learning Blender 2.6

$33.48

Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.5 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums. – A practical, project oriented title on creating high quality 3D art for FREE. Blender is free, Open Source software, which makes it ideal for new users wanting to try 3D with little investment, animation studios looking to increase their capabilities and educational institutions with limited resources in their art departments. – "Blender Foundations" helps new and old users alike get started with the ALL NEW features and workflows of the forthcoming Blender 2.5. – "Blender Foundations" offers techniques and tools for the complete Blender workflow, demonstrating a real-world project from start to finish. Hands-on insight is even further applied with the companion website which includes source files at all stages so transitioning users can pick and choose via tool/chapter what they want to explore.


3D Studio Viz Tutorials


3D Studio Viz Tutorials

$3.98

Six substantive, "start-to-finish" tutorial projects — each of which culminates in a professional quality image — make 3D Studio VIZ Tutorials the perfect choice for the reader who wants to learn 3D Studio VIZ by using it Each self-contained tutorial in 3D Studio VIZ Tutorials assists the reader in developing the skills needed to build a model, add textures and backgrounds, and add lighting to produce a rendering. All models have been carefully chosen to introduce concepts in logical order that results in renderings that will both satisfy and inspire. As a result, new users gain confidence by repeating basic, essential skills while 3D Studio VIZ users of advanced ability reap the satisfaction of experiencing each tutorial as a discrete, whole lesson. Prior knowledge of other CAD applications is not required.


Advanced Maya Texturing and Lighting


Advanced Maya Texturing and Lighting

$50.99

If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow in


Blender Studio Projects


Blender Studio Projects

$33.99

Learn how to get professional results from Blender. Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way.:; Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max; Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software; Shows you how to use Blender attributes and tools for professional results; Allows you to emerge with finished, renderable objects and assets for use in film, video, or games; Includes a DVD with starter, intermediate, and final files, plus movie files for reference. This unparalleled book contains everything you need to know to take your Blender skills to a new level. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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